Fun
Stuff
> Dungeon Etiquette
Dungeon
Etiquette
Adapted
from an article by Master John
(original
available at www.dungeon-stuff.com)
The following
is a discussion of generally accepted dungeon etiquette. As you
travel to various parties youll find that some things change.
It's important that you recognize these differences and be flexible.
Table
of Contents
Invitations
Getting Invited to Play Parties
Being a Good Guest
Meeting New People
In the Play Area
Bottoms
Learning
After the Party
Invitations
Many events
or dungeons are open or available by invitation only. If you receive
an invitation to attend an event, it is customary to keep the
information on the invitation private. If you are given directions
to such a private facility, you should maintain the privacy of
those directions as well as any phone numbers or other contact
information.
If someone
approaches you requesting contact information, it is customary
to forward their request directly to whomever is organizing the
event. Do not place the unknown person into direct contact without
prior permission from the host.
Invitations
are often kept private for organizational reasons. Some facilities
can only host small numbers of guests comfortably, and often it
is impossible to accommodate all potential guests. Some events
are targeted for experienced players and would allow activities
that novices might be uncomfortable with. Other events may be
targeted for novices and may be more of a show and tell environment
than a serious party.
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Getting
Invited to Play Parties
You'll start
getting invitations to play parties when you are known in the
S&M community and are noticed by party hosts. You can help
this process by:
- Getting
involved in the S&M community.
- Wearing
scene attire at socials and other parties.
- Acting
respectfully towards others.
- Being recommended
by another invitee.
- Joining
a local S&M or leather club
If You Do Get a Party
Invitation
- Do not
show off or discuss your invitation.
- Ask the
host if helpfood, drink, etcis needed.
- Ask before
bringing a guest and specify if they are active in S&M or
not.
If You Dont
Get an Invitation
Everyone cant
be invited every time because of party size, personality clashes,
or the nature of the event.
Ask the host why you werent invited if you expected to be.
If there
is a problem.be courteous to the host and listen to what he has
to say.
Sometimes
a host will simply overlook inviting someone. This occasionally
happens with couples. If you received an invitation but your partner
didnt, be sure to let the host know the two of you are together.
Common reasons
for being dropped from a guest list include:
- Drunken/drugged
behavior
- Overly
aggressive behavior in seeking play partners.
- Reluctance
to give real name, phone number or address. If you dont
trust the hosts, why should they trust you?
Being
a Good Guest
Most privately
hosted events encourage the guests to bring suitable beverages
or finger food. Ask what is suggested when you RSVP to your invitation.
For privately hosted parties, it is also correct etiquette to
bring a small token for the host to be offered to them at the
time of entry (regardless if the guest is paying a fee to attend).
This is a gesture of respect as well as a polite thank you for
the pleasure of the invitation itself.
In addition,
ask your host if there is any other service that you may be able
to provide on the night of the event. Sometimes additional seating
is helpful such as folding chairs; occasionally you may be asked
to escort a new person to the event and act on their behalf for
the evening. Experienced players may also be asked to serve as
a dungeon master. In such a case, you should make plans to arrive
early to take any final direction from the host.
Door Opening Times
It is customary
for the doors to open at a specific time and close at a specific
time. This ensures that party attendees know who is around them
and have had the opportunity to meet and talk with the other guests.
Dont arrive early unless you are asked toyoull
be in the way.
Pay attention
to this window of arrival time and be prompt. You may be barred
if you arrive late regardless of whether you have paid in advance
to attend. If you know you will be outside of the arrival window,
then notify your host well in advance (24-hour minimum) to see
if an alternative entry arrangement is possible.
Photographs
Cameras and
other types of photography equipment are not allowed in any play
space. You must have formal legal permission in writing to photograph
a person in-scene, as well as the same formal legal permission
in writing from the host. In-scene photography presents real and
present dangers to people in attendance and is usually allowed
only for specific shoots for magazines, books or event advertisements.
Uninvited Guests
Most dungeons
do not allow the presence of non-invited guests. If you receive
an invitation and would like to bring someone who is not on the
guest list then ask your host or hostess for permission.
Many public
dungeons have open nights where guests are invited to bring newcomers
for demonstrations or workshops. Many BDSM organizations routinely
organize events specifically for people new to the lifestyle;
ask local organizations for their calendar of such events.
Attire
Attire at
an event is often specified in the invitation. In general most
guests are asked to arrive in suitable street clothing with any
toys stowed in a nondescript travel bag or other suitable mundane
container. Those bringing fetish clothing are often provided with
an area to change clothes. If you do not have fetish wear, it
is considered proper to wear black or dark clothing. Try to dress
in comfortable clothing. Many dungeons also have facilities for
showers and more personal cleaning; if you think you may need
such facilities ask the host ahead of time exactly what you should
bring.
House Rules
Be sure to
ask your host about any house rules prior to attending the event.
Often specific types of scenes are forbidden; sexual contact may
be off limits unless specifically approved by the host in advance
of the event. At club parties, sex as part of scenes may be appropriate.
Know in advance what is expected.
- Dont
assume a persons role: dominant, submissive, or versatile.
Just because the person looks like a submissive, dont think
that they would not be interested in dominating you, or vice
versa. Also, jobs dont define a person. Dungeon masters
are frequently submissives. Dominants often move furniture and
do hard labor. If you want to know what a person is interested
in, ask them.
- Dont
bring illegal substances or guns.
- Eat, drink,
and smoke only in designated areas. Usually, there is no smoking
allowed in the dungeon space itself. If you wish to use smoking
in a scene (cigar play, etc.), inform the dungeon master. Most
dungeons will allow this in a scene, but occasionally there
may be participants with asthma or other respiratory diseases
for whom smoke would be a health hazard.
- Alcohol
and drugs impair the mind and senses. Alcohol and drugs have
no place in a scene, as their usage may easily endanger the
lives of submissives.
- Alcohol
may not be allowed at the party space at all. You should ask
about the policy before bringing any.
- Use trashcans
and ashtrays; look for recycling containers.
- If you
spill something, clean it up. If you dont know how, ask
for help. Consider
the material your cleaning. Some cleaners are not safe for fabrics,
vinyl, or leather.
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Meeting
New People
- Introduce
yourself politely, dont be a pest.
- Be honest
and objective when describing a potential scene.
- Be discrete
regarding name and contact information.
- Most people
in attendance at an event will use their first name or a known
nickname.
- Identity
is confidentialdo not offer your full identity, phone
number, or work information, or feel compelled to divulge private
information.
- Privacy
is protected for all participants regardless of role.
- If you
meet someone outside of scene at a later time, do not use in-scene
nicknames or present yourself to them with reminders of the
event. Many people keep their association with the BDSM community
private and expect others to maintain that privacy.
- Be considerate
of people who are shy.
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In
the Play Area
- The universal
safe word "red" or safeword are recognized
by all dungeons and dungeon masters, even if the dungeon you're
playing in doesnt have a house safe word.
- Play must
stop when the safe word is said, or it will be stopped by the
dungeon master.
- Yelling
either safe word over and over will draw attention, regardless
of where you are.
- Be sure
that the door to the dungeon is well closed after you enter/leave.
- Limit conversation
in the play area. Talking in a normal voice is distracting to
scene participants and can break concentration. If you must
talk in the dungeon, use a whisper.
- Dont
crowd around ongoing scenes.
- If the
dungeon is crowded, limit non-play time at a play station so
that others can play. Utilize areas meant for sitting and watching,
not play stations.
- Obey the
dungeon master. The authority of the dungeon master is absolute;
he may take whatever actions he believe necessary to ensure
the safety and well being of all present.
- Respect
the dungeon master(s) and cooperate as they administer their
duties.
- Ask before
borrowing toys; then put them back, clean them appropriately
if necessary.
- Do not
touch, handle, or use any other persons equipment or toys
without the specific approval of the owner of the equipment.
- Ask for
help with unfamiliar equipment or techniques.
- Limit the
space you need for a scene.
- Whips,
crops, canes and other toys can inflict severe damage through
accidental contact; protect yourself and your bottom by staying
alert in scene areas
- Never move
into an ongoing scene and touch or involve yourself in any way
with the bottom in the scene.
- Dont
monopolize major equipment.
- Clean up
after messy scenesuse a drop cloth when waxing.
- Discuss
elaborate scenes with the host in advance.
- Private
dungeons are often so small that only a few scenes may occur
at any given time. If this is the case there is sometimes a
play list that allocates specific times for each scene. Be sure
to check the schedule to note your own scene time and what limits
that time frame may present for you.
- It is not
proper for you to offer an opinion about another persons manner,
dress, or behavior.
- If you
have concerns about the safety of a scene you observe, talk
to the dungeon master
- If you
notice upon returning home that you have come into the possession
of unfamiliar toys or equipment, call your host and notify him
of the occurrence and make suitable arrangements to return the
objects to the facility or directly to their proper owner.
- Most importantly,
entertain yourself and have a good time.
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Bottoms
- Often bottoms
at parties have an opportunity their daily life doesnt
allow, and prescribed behavior and rules from their top or master
may be in effect.
- The unattached
bottoms present are not fair game for any roaming dominant.
- Each bottom
should be treated with courtesy and respect, with his implicit
rights honored and respected.
- It is equally
inappropriate for bottoms to surround or present themselves
en masse to available tops.
- A bottom
should remember that watching a scene might be sufficient to
propel himinto sub-space and impair his judgment. He may feel
a rush or empathic responses to a given scene and may connect
or in-scene bond to a top during the execution of a scene. This
top may be completely unknown to them and therefore cannot know
their hard or soft limits. It is generally inappropriate to
pick up a gottom in such a condition, using his vulnerability
for activities that may be only borderline consensual
- A collared
bottom may not be approached, spoken to or touched by any other
person without the explicit permission of his Master.Any unapproved
contact is considered to be highly offensive, and such conduct
may be sufficient for the offender to be removed from the facility.
- If you
think a bottom is collared, yet a top is not clearly visible,
it is permissible to ask the bottom if they are there with a
top. There are times a collared bottom may be at a party alone
and with permission to play.
- After a
scene, after-care is expected. Most dungeons provide space outside
of dungeon for this purpose. It is expected to move a bottom
to this space once he has recovered sufficiently to move to
another area.
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Learning
- Remember
the host and dungeon master are there for your questions. It
is always permissible to approach them looking for information
or understanding. It is courteous not to ask questions in the
dungeon, simply ask the dungeon master for a second of their
time, or signal to them to follow you out.
- If you
see a scene youd like to try or see a reaction you dont
understand, by all means ask.
- If you
want to ask a question about a scene in progress, ask the dungeon
master, he is aware of whats happing and can provide feedback
or make suggestions on whom you should ask.
- Do you
want to try something different? Do you have a fantasy? Ask
experienced players, the host, or the dungeon master.
- Dont
be afraid to approach experienced players to learn. Just because
someone knows how to play heavy does not mean that that is the
only way they play. Often the best people to have a first experience
with are the heavy players. They started somewhere once too,
and they posses the knowledge of what works for beginners.
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After
the Party
- Dont
overstay your welcome.
- Check your
gear. Is what youve got yours? Do you have all you brought?
- Help clean
up.
- Thank the
hosts personally. Thank-you notes are always appreciated.
- Dont
discuss the party with people who werent invited
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